Toy horse racing game



No'v. 24, 1936. J. 1 ENTwlsTLL-z TOY HORSE RACING GAME 1935 2 Sheets-Shea?l 1 Filed March l5,

NOV- 24, 1936- J. 1 ENTWISTLE TOY HORSE RACING GAME Fi1ed March 13, 1955 2 sheets-sheet 2 o o no@ o ooooooo OOOO O O O O O O O O O O O O O O O O O 0 O O O O O O O O l0 ll NOA OF BETS PAYS TO-l INVENTOR (jms: C um'dk. BY

4 ATTORNEY Patented Nov. 24, 1936 UNITED vSTATES PATENT oFFleE TOY HORSE RACING GAME James L. Entwistle, Barrington, R. I.

Application March 13, 1935, Serial No. 10,785

2 Claims.

This invention relates to new and useful improvements in toy horse racing games and particularly to one which is run by the turn of playing cards.

In accordance with the invention each of a plurality of toy horses is identied with a suit of cards or hand. The card hands are dealt, e. g., four hands of a bridge game, and a card of each hand is played in succession against a predetermined standard. The standard may be set by suits and individual cards. For one hand the standard may be ace and hearts, for the second hand two and clubs, the third three and diamonds, and the fourth four and spades, Depending on the accordance of the cards in each hand with the suit and card standard of that hand, the horse representing that hand is moved a predetermined distance. The hand whose horse moves the farthest or completes the prescribed course first, wins the race.

In order more clearly to explain the nature of the invention I shall describe a preferred embodiment thereof with reference to the drawings, in which Fig. 1 is a top plan view of the game board;

Fig. 2 is a perspective view of a holder for tokens that may be used in the game;

Fig. 3 shows the four kinds of tokens that may be used; and

Fig. 4 is a side elevation partly in section of a totalizer that may be used in computing and displaying odds, depending on the number of wagers on a horse.

A surface I of cardboard or any other suitable material is divided into three sections. The iniddle section carries the designations of four lanes 2, 3, 4, and 5 each identified with a different suit of cards. Each lane is divided into a plurality of equal units or squares. Starting lines for various distances are indicated, as well as a nish line and obstacles, such as a hurdle. A toy horse 6 is placed on the desired starting line of each lane.

The right-hand section of the board is divided into four squares 1, 8, 9, and I0, into each of which a hand of bridge game is placed, face down. To the left of said squares are squares 1a, 8a, 9a, and Illw into which the cards of the corresponding hand are played, face up. The accordance of the card with a standard set for the hand determines the distance to which a particular horse may move upon the playing of each card in the hand. This standard is indicated in squares 1c, 8c, 9c, and 10c. The standards shown are: ace and heart for the east hand, two and clubs for the north, three and diamonds for the west, four and spades for the south.

The racing rules are printed on the left-hand section of the board at l5 and indicate the number of steps a horse can take depending on the accordance between the card played and the designations in 1li-mb. In this section are placed the calculator or totalizer i6 and the playing tokens at I1 and I8.

The playing tokens or racing tickets 19a-d are made up of four lots, each representing a different card suit. These are kept in a box divided into four troughs 2|, each identied with a suit. The dividing walls between the trough are calibrated as indicated at 22 so as to facilitate the counting of the tokens. One edge of the box 22 may be set on legs such as 25 so that its contents be readily visible. Another kind of playing token in the form of chip is kept in boxes like 20 and are distributed among the players. These are used for buying racing tickets, the box being kept on square l1.

The calculator or totalizer casing I6 stands on legs 25. Its front wall is provided with four horizontal rows of aligned perforations 26 and a row of apertures 21, each aperture 21 corresponds to a vertical row of perforations 26 and is identified by a number l-25.

When players buy, say, ten tokens on the hearts horse, a peg 28 thus marked is placed into the th perforation 2li in the top horizontal row. Assuming that eight tokens were bought for the "clubs, three for the diamonds, and one for the spades horse, corresponding pegs 28a, b and c are placed in suitable perforations in the second, third and fourth rows.

A total of twenty-two bets having been made, a knob 30 is rotated in a counter-clockwise direction until the number 22 appears, in an aperture 21a aligned with apertures 21. The knob 30 is fastened to the end of a shaft 3l projecting through a side wall 32 of calculator I6. The other end of shaft 3| inside the casing I is fastened to a mandrel 33 the other end of which is rotatably supported in the opf posite side wall of the calculator. As the mandrel 33 is rotated by the knob 30, a web of paper 34 is wound on it, said knob being maintained in the position to which it is rotated by a spring 35 tensioned between the knob and the side wall 32.

The web 3A is fed from a mandrel 36 similarly mounted in casing I6 above the perforations 21. The mandrel may be rotated by means and of a spring pressed knob 31, whereby the web 34 may be rewound thereon.

Along its right-hand edge the web 34 bears numerals 1-25 in alignment with aperture 21a. Horizontal rows of numbers printed in line with each of said numerals 1-25 indicate what the odds on each bet are. In the present case, for instance, if spade wins twenty-two units will be paid, diamonds will pay seven times three, clubs three times eight, and hearts twice ten. The odds will, of course, vary depending on the relative number of bets placed on a horse in accordance with the prearranged schedule.

It will be obvious to those skilled in the art that the invention may be practiced by modifying the details herein disclosed `without departing from its spirit defined in the claims.

What is claimed is:

1. In a toy horse racing game, a game board having a playing surface, said surface having marked thereon four parallel lanes for toy horses,

each identied with a diiTerent suit of playing cards and transversely divided into a plurality of units, a row of four squares marked on said surface on which the four hands of a bridge game are deposited, and a second row of four squares adjacent the rst mentioned row and each identied by a different card and suit designation.

2. In a toy horse racing game, a game board having a playing surface, said surface having marked thereonV four parallel lanes for toy horses, each identifie-d with a different suit of playing cards and transversely divided into a plurality of equal units, a row of four squares marked on said surface on which the four hands of a bridge card game are deposited, a second row of four squares adjacent the rst mentioned row and each identied by a different card and suit designation, and a set of tokens corresponding to each suit of cards.

JAMES L. ENTWISTLE. 

